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VLSISP
2008
203views more  VLSISP 2008»
13 years 7 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
SAC
2002
ACM
13 years 7 months ago
A multi-agent system architecture for coordination of just-in-time production and distribution
A multi-agent system architecture for coordination of just-in-time production and distribution is presented. The problem to solve is two-fold: first the right amount of resources ...
Paul Davidsson, Fredrik Wernstedt
EGH
2010
Springer
13 years 5 months ago
Parallel SAH k-D tree construction
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
ICDM
2010
IEEE
108views Data Mining» more  ICDM 2010»
13 years 5 months ago
Assessing Data Mining Results on Matrices with Randomization
Abstract--Randomization is a general technique for evaluating the significance of data analysis results. In randomizationbased significance testing, a result is considered to be in...
Markus Ojala
ICRA
2010
IEEE
178views Robotics» more  ICRA 2010»
13 years 5 months ago
Biomimetic optic flow sensing applied to a lunar landing scenario
Autonomous landing on unknown extraterrestrial bodies requires fast, noise-resistant motion processing to elicit appropriate steering commands. Flying insects excellently master vi...
Florent Valette, Franck Ruffier, Stéphane V...