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144
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VLSISP
2008
203views more  VLSISP 2008»
15 years 2 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
115
Voted
SAC
2002
ACM
15 years 2 months ago
A multi-agent system architecture for coordination of just-in-time production and distribution
A multi-agent system architecture for coordination of just-in-time production and distribution is presented. The problem to solve is two-fold: first the right amount of resources ...
Paul Davidsson, Fredrik Wernstedt
140
Voted
EGH
2010
Springer
15 years 12 days ago
Parallel SAH k-D tree construction
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
ICDM
2010
IEEE
108views Data Mining» more  ICDM 2010»
15 years 11 days ago
Assessing Data Mining Results on Matrices with Randomization
Abstract--Randomization is a general technique for evaluating the significance of data analysis results. In randomizationbased significance testing, a result is considered to be in...
Markus Ojala
ICRA
2010
IEEE
178views Robotics» more  ICRA 2010»
15 years 10 days ago
Biomimetic optic flow sensing applied to a lunar landing scenario
Autonomous landing on unknown extraterrestrial bodies requires fast, noise-resistant motion processing to elicit appropriate steering commands. Flying insects excellently master vi...
Florent Valette, Franck Ruffier, Stéphane V...