This article focuses on algorithms for fast computation of the Euclidean distance between a query point and a subdivision surface. The analyzed algorithms include uniform tessella...
Isometric surfaces share the same geometric structure also known as the `first fundamental form'. For example, all possible bending of a given surface, that include all lengt...
In this work we present a novel method to model instance-level constraints within a clustering algorithm. Thereby, both similarity and dissimilarity constraints can be used coeval...
Abstract— We study the problem of registering local relative pose estimates to produce a global consistent trajectory of a moving robot. Traditionally, this problem has been stud...
Guided by an initial idea of building a complex (non linear) decision surface with maximal local margin in input space, we give a possible geometrical intuition as to why K-Neares...