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CGF
2008
151views more  CGF 2008»
13 years 9 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
CGF
2008
140views more  CGF 2008»
13 years 9 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
CN
2008
109views more  CN 2008»
13 years 9 months ago
CoCONet: A collision-free container-based core optical network
Electrical-to-optical domain conversions and vice versa (denoted by O/E/O conversions) for each hop in optical core transport networks impose considerable capital and financial ov...
Amin R. Mazloom, Preetam Ghosh, Kalyan Basu, Sajal...
CORR
2010
Springer
182views Education» more  CORR 2010»
13 years 9 months ago
Index coding via linear programming
Abstract Anna Blasiak Robert Kleinberg Eyal Lubetzky Index Coding has received considerable attention recently motivated in part by applications such as fast video-on-demand and e...
Anna Blasiak, Robert D. Kleinberg, Eyal Lubetzky
CONSTRAINTS
2008
117views more  CONSTRAINTS 2008»
13 years 9 months ago
Domain Specific High-Level Constraints for User Interface Layout
We present the Auckland Layout Model (ALM), a constraint-based technique for specifying 2D layout as it is used for arranging the controls in a GUI. Most GUI frameworks offer layo...
Christof Lutteroth, Robert Strandh, Gerald Weber
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