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ICPR
2006
IEEE
14 years 7 months ago
Fast Synthesis of Dynamic Colour Textures
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
Jirí Filip, Michal Haindl, Dmitry Chetverik...
ISMAR
2005
IEEE
14 years 10 days ago
Reality Tooning: Fast Non-Photorealism for Augmented Video Streams
Recently, we have proposed a novel approach to generating augmented video streams. The output images are a non-photorealistic reproduction of the augmented environment. Special st...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
JRTIP
2007
109views more  JRTIP 2007»
13 years 6 months ago
Robust GPU-assisted camera tracking using free-form surface models
We propose a marker-less model-based camera tracking approach, which makes use of GPU-assisted analysis-by-synthesis methods on a very wide field of view (e.g. fish-eye) camera. ...
Kevin Köser, Bogumil Bartczak, Reinhard Koch
RT
1999
Springer
13 years 11 months ago
Interactive Rendering with Arbitrary BRDFs using Separable Approximations
A separable decomposition of bidirectional reflectance distributions (BRDFs) is used to implement arbitrary reflectances from point sources on existing graphics hardware. Two-dim...
Jan Kautz, Michael D. McCool
3DIM
2005
IEEE
14 years 12 days ago
Fast Simultaneous Alignment of Multiple Range Images Using Index Images
This paper describes a fast, simultaneous alignment method for a large number of range images. Generally the most time-consuming task in aligning range images is searching corresp...
Takeshi Oishi, Atsushi Nakazawa, Ryo Kurazume, Kat...