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» Fast Hybrid Approach for Texturing Point Models
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BMCBI
2010
218views more  BMCBI 2010»
13 years 5 months ago
A hybrid blob-slice model for accurate and efficient detection of fluorescence labeled nuclei in 3D
Background: To exploit the flood of data from advances in high throughput imaging of optically sectioned nuclei, image analysis methods need to correctly detect thousands of nucle...
Anthony Santella, Zhuo Du, Sonja Nowotschin, Anna-...
3DIM
1997
IEEE
14 years 22 hour ago
Registration and Integration of Textured 3-D Data
In general, multiple views are required to create a complete 3-D model of an object or of a multi-roomed indoor scene. In this work, we address the problem of merging multiple tex...
Andrew Edie Johnson, Sing Bing Kang
WACV
2012
IEEE
12 years 3 months ago
Kernel analysis over Riemannian manifolds for visual recognition of actions, pedestrians and textures
A convenient way of analysing Riemannian manifolds is to embed them in Euclidean spaces, with the embedding typically obtained by flattening the manifold via tangent spaces. This...
Mehrtash Tafazzoli Harandi, Conrad Sanderson, Arno...
AVBPA
2003
Springer
172views Biometrics» more  AVBPA 2003»
14 years 1 months ago
Constraint Shape Model Using Edge Constraint and Gabor Wavelet Based Search
: Constraint Shape Model is proposed to extract facial feature using two different search methods for contour points and control points individually. In the proposed algorithm, sal...
Baochang Zhang, Wen Gao, Shiguang Shan, Wei Wang
ICCV
2009
IEEE
13 years 5 months ago
An algebraic model for fast corner detection
This paper revisits the classical problem of detecting interest points, popularly known as "corners," in 2D images by proposing a technique based on fitting algebraic sh...
Andrew Willis, Yunfeng Sui