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» Fast Implementations of Automata Computations
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ACSAC
1999
IEEE
13 years 12 months ago
A Parallel Packet Screen for High Speed Networks
This paper demonstrates why security issues related to the continually increasing bandwidth of High Speed Networks (HSN) cannot be addressed with conventional firewall mechanisms....
Carsten Benecke
CVPR
2003
IEEE
14 years 9 months ago
Perception-based 3D Triangle Mesh Segmentation Using Fast Marching Watersheds
In this paper, we describe an algorithm called Fast Marching Watersheds that segments a triangle mesh into visual parts. This computer vision algorithm leverages a human vision th...
David L. Page, Andreas Koschan, Mongi A. Abidi
ICCV
2003
IEEE
14 years 9 months ago
Fast Vehicle Detection with Probabilistic Feature Grouping and its Application to Vehicle Tracking
Generating vehicle trajectories from video data is an important application of ITS (Intelligent Transportation Systems). We introduce a new tracking approach which uses model-base...
Zu Whan Kim, Jitendra Malik
MICCAI
2008
Springer
14 years 8 months ago
Fast Musculoskeletal Registration Based on Shape Matching
This paper presents a new method for computing elastic and plastic deformations in the context of discrete deformable model-based registration. Internal forces are estimated by ave...
Benjamin Gilles, Dinesh K. Pai
ARITH
2007
IEEE
14 years 2 months ago
Fast Modular Reduction
It is widely acknowledged that efficient modular multiplication is a key to high-performance implementation of public-key cryptography, be it classical RSA, Diffie-Hellman, or (hy...
William Hasenplaugh, Gunnar Gaubatz, Vinodh Gopal