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PG
2007
IEEE
14 years 1 months ago
Exact Evaluation of Non-Polynomial Subdivision Schemes at Rational Parameter Values
In this paper, we describe a method for exact evaluation of a limit mesh defined via subdivision on a uniform grid of any size. Other exact evaluation technique either restrict t...
Scott Schaefer, Joe D. Warren
CAGD
2008
98views more  CAGD 2008»
13 years 7 months ago
Exact evaluation of limits and tangents for non-polynomial subdivision schemes
In this paper, we describe a method for exact evaluation of a limit mesh defined via subdivision and its associated tangent vectors on a uniform grid of any size. Other exact eval...
S. Schaefer, J. Warren
CAGD
2007
59views more  CAGD 2007»
13 years 7 months ago
Discrete quadratic curvature energies
We present a family of discrete isometric bending models (IBMs) for triangulated surfaces in 3-space. These models are derived from an axiomatic treatment of discrete Laplace oper...
Max Wardetzky, Miklós Bergou, David Harmon,...
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 8 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
CCCG
1998
13 years 8 months ago
A modified longest side bisection triangulation
Fast and efficient exploration of large terrains in a virtual reality manner requires different levels of detail to speedup processing of terrain parts in background. Thus, the tr...
Christoph Stamm, Stephan Eidenbenz, Renato Pajarol...