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» Fast Rendering of Irregular Grids
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HPCC
2011
Springer
12 years 7 months ago
Heuristic-Based Techniques for Mapping Irregular Communication Graphs to Mesh Topologies
— Mapping of parallel applications on the network topology is becoming increasingly important on large supercomputers. Topology aware mapping can reduce the hops traveled by mess...
Abhinav Bhatele, Laxmikant V. Kalé
CGF
2008
150views more  CGF 2008»
13 years 7 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré
VIS
2008
IEEE
154views Visualization» more  VIS 2008»
14 years 8 months ago
Volume MLS Ray Casting
The method of Moving Least Squares (MLS) is a popular framework for reconstructing continuous functions from scattered data due to its rich mathematical properties and well-underst...
Christian Ledergerber, Gaël Guennebaud, Miriah ...
BILDMED
2007
108views Algorithms» more  BILDMED 2007»
13 years 9 months ago
Fast Interactive Region of Interest Selection for Volume Visualization
Abstract. We describe a new method to support the segmentation of a volumetric MRI- or CT-dataset such that only the components selected by the user are displayed by a volume rende...
Dominik Sibbing, Leif Kobbelt
SMI
2006
IEEE
209views Image Analysis» more  SMI 2006»
14 years 1 months ago
Hardware Rendering of 3D Geometry with Elevation Maps
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
Tilo Ochotta, Stefan Hiller