This paper presents a new fast and templatized family of fine-grain asynchronous pipeline stages based on the single-track protocol. No explicit control wires are required outside...
We introduce a real-time character animation system which is currently used in an augmented reality environment for the fast creation of simple character behaviour. By placing and...
In the context of mobile and pervasive networking, it is not uncommon to experience frequent loss of connectivity. Congestion control algorithms usually mistake resulting packets ...
In this paper, we introduce a parametric semantics for timed controllers called the Almost ASAP semantics. This semantics is a relaxation of the usual ASAP3 semantics (also called ...
Most statistical parsers have used the grammar induction approach, in which a stochastic grammar is induced from a treebank. An alternative approach is to induce a controller for ...