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ECCV
2008
Springer
14 years 9 months ago
Semidefinite Programming Heuristics for Surface Reconstruction Ambiguities
We consider the problem of reconstructing a smooth surface under constraints that have discrete ambiguities. These problems arise in areas such as shape from texture, shape from sh...
Ady Ecker, Allan D. Jepson, Kiriakos N. Kutulakos
ICCV
1998
IEEE
14 years 9 months ago
Shading Primitives: Finding Folds and Shallow Grooves
Diffuse interreflections cause effects that make current theories of shape from shading unsatisfactory. We show that distant radiating surfaces produce radiosity effects at low sp...
John A. Haddon, David A. Forsyth
PAMI
2012
11 years 9 months ago
Monocular 3D Reconstruction of Locally Textured Surfaces
— Most recent approaches to monocular non-rigid 3D shape recovery rely on exploiting point correspondences and work best when the whole surface is well-textured. The alternative ...
Aydin Varol, Appu Shaji, Mathieu Salzmann, Pascal ...
ICCV
2005
IEEE
14 years 9 months ago
Shapelets Correlated with Surface Normals Produce Surfaces
This paper addresses the problem of deducing the surface shape of an object given just the surface normals. Many shape measurement algorithms such as shape from shading and shape ...
Peter Kovesi
ICPR
2004
IEEE
14 years 8 months ago
3D Surface Reconstruction by Self-Consistent Fusion of Shading and Shadow Features
In this paper a novel framework for three-dimensional surface reconstruction by self-consistent fusion of shading and shadow features is presented. Based on the analysis of at lea...
Christian Wöhler