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CGI
2001
IEEE
14 years 2 days ago
Modeling and Rendering of Various Natural Phenomena Consisting of Particles
The simulation of various natural phenomena is one of the important research fields in computer graphics. In particular, aspects such as sky, clouds, water, fire, trees, smoke, te...
Tomoyuki Nishita, Yoshinori Dobashi
DAC
2007
ACM
14 years 9 months ago
Computationally Efficient Power Integrity Simulation for System-on-Package Applications
Power integrity simulation for system-on-package (SoP) based modules is a crucial bottleneck in the SoP design flow. In this paper, the multi-layer finite difference method (M-FDM...
Krishna Bharath, Ege Engin, Madhavan Swaminathan, ...
KDD
2001
ACM
142views Data Mining» more  KDD 2001»
14 years 8 months ago
TreeDT: gene mapping by tree disequilibrium test
We introduce and evaluate TreeDT, a novel gene mapping method which is based on discovering and assessing tree-like patterns in genetic marker data. Gene mapping aims at discoveri...
Petteri Sevon, Hannu Toivonen, Vesa Ollikainen
WOWMOM
2005
ACM
138views Multimedia» more  WOWMOM 2005»
14 years 2 months ago
A Scenario-Based Performance Evaluation of Multicast Routing Protocols for Ad Hoc Networks
Current ad hoc multicast routing protocols have been designed to build and maintain a tree or mesh in the face of a mobile environment, with fast reaction to network changes in or...
Manoj Pandey, Daniel Zappala
CGI
2003
IEEE
14 years 1 months ago
"Nijimi" Rendering Algorithm for Creating Quality Black Ink Paintings
The paper presents an interactive painting system for generating high quality and artistic calligraphy characters and black ink paintings. The system is based on our original algo...
Qinglian Guo, Tosiyasu L. Kunii