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» Fast Surface Rendering of Volumetric Data
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CGF
2006
120views more  CGF 2006»
13 years 7 months ago
Enhancing the Interactive Visualization of Procedurally Encoded Multifield Data with Ellipsoidal Basis Functions
Functional approximation of scattered data is a popular technique for compactly representing various types of datasets in computer graphics, including surface, volume, and vector ...
Yun Jang, Ralf P. Botchen, Andreas Lauser, David S...
MICCAI
2009
Springer
14 years 8 months ago
Topological Correction of Brain Surface Meshes Using Spherical Harmonics
A brain surface reconstruction allows advanced analysis of structural and functional brain data that is not possible using volumetric data alone. However, the generation of a brain...
Rachel Aine Yotter, Robert Dahnke, Christian Gas...
SMI
2006
IEEE
209views Image Analysis» more  SMI 2006»
14 years 1 months ago
Hardware Rendering of 3D Geometry with Elevation Maps
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
Tilo Ochotta, Stefan Hiller
VIS
2008
IEEE
174views Visualization» more  VIS 2008»
14 years 8 months ago
Extensions of Parallel Coordinates for Interactive Exploration of Large Multi-Timepoint Data Sets
Parallel coordinate plots (PCPs) are commonly used in information visualization to provide insight into multi-variate data. These plots help to spot correlations between variables....
Jorik Blaas, Charl P. Botha, Frits H. Post
SIGGRAPH
2000
ACM
13 years 12 months ago
Deep shadow maps
We introduce deep shadow maps, a technique that produces fast, high-quality shadows for primitives such as hair, fur, and smoke. Unlike traditional shadow maps, which store a sing...
Tom Lokovic, Eric Veach