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IEEEPACT
2003
IEEE
14 years 1 months ago
Reactive Multi-Word Synchronization for Multiprocessors
Shared memory multiprocessor systems typically provide a set of hardware primitives in order to support synchronization. Generally, they provide single-word read-modify-write hard...
Phuong Hoai Ha, Philippas Tsigas
ICCSA
2003
Springer
14 years 28 days ago
A Comparison Study of Modern Heuristics for Solving the Partitioning Problem in Distributed Virtual Environment Systems
Fast Internet connections and the widespread use of high performance graphic cards are making Distributed Virtual Environment (DVE) systems very common nowadays. However, there are...
Pedro Morillo, Marcos Fernández, Juan M. Or...
CGI
2003
IEEE
14 years 1 months ago
"Nijimi" Rendering Algorithm for Creating Quality Black Ink Paintings
The paper presents an interactive painting system for generating high quality and artistic calligraphy characters and black ink paintings. The system is based on our original algo...
Qinglian Guo, Tosiyasu L. Kunii
DAGSTUHL
2011
12 years 7 months ago
Interactive Isocontouring of High-Order Surfaces
Scientists and engineers are making increasingly use of hp-adaptive discretization methods to compute simulations. While techniques for isocontouring the high-order data generated...
Christian Azambuja Pagot, Joachim E. Vollrath, Fil...
LCPC
2009
Springer
14 years 8 days ago
MIMD Interpretation on a GPU
Programming heterogeneous parallel computer systems is notoriously difficult, but MIMD models have proven to be portable across multi-core processors, clusters, and massively paral...
Henry G. Dietz, B. Dalton Young