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» Fast acoustic computations using graphics processors
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3DPVT
2006
IEEE
229views Visualization» more  3DPVT 2006»
13 years 11 months ago
Fast and Efficient Dense Variational Stereo on GPU
Thanks to their high performance and programmability, the latest graphics cards can now be used for scientific purpose. They are indeed very efficient parallel Single Instruction ...
Julien Mairal, Renaud Keriven, Alexandre Chariot
CGF
2004
89views more  CGF 2004»
13 years 7 months ago
Fast Multipath Radiosity using Hierarchical Subscenes
This paper presents an efficient acceleration technique for the global line radiosity Multipath method. In this approach, the scene is subdivided in a hierarchy of box bounded sub...
Francesc Castro, Mateu Sbert, László...
ASPLOS
2011
ACM
12 years 11 months ago
Sponge: portable stream programming on graphics engines
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...
PLDI
2012
ACM
11 years 10 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
ICMCS
2008
IEEE
208views Multimedia» more  ICMCS 2008»
14 years 2 months ago
Fast computation of general Fourier Transforms on GPUS
We present an implementation of general FFTs for graphics processing units (GPUs). Unlike most existing GPU FFT implementations, we handle both complex and real data of any size t...
Brandon Lloyd, Chas Boyd, Naga K. Govindaraju