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» Fast acoustic computations using graphics processors
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DCC
1999
IEEE
14 years 1 days ago
Performance of Quantizers on Noisy Channels Using Structured Families of Codes
Abstract--Achievable distortion bounds are derived for the cascade of structured families of binary linear channel codes and binary lattice vector quantizers. It is known that for ...
András Méhes, Kenneth Zeger
TOG
2012
242views Communications» more  TOG 2012»
11 years 10 months ago
Precomputed acceleration noise for improved rigid-body sound
We introduce an efficient method for synthesizing acceleration noise – sound produced when an object experiences abrupt rigidbody acceleration due to collisions or other contac...
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James
CEC
2008
IEEE
14 years 2 months ago
Parallel multi-objective optimization using Master-Slave model on heterogeneous resources
Abstract— In this paper, we study parallelization of multiobjective optimization algorithms on a set of hetergeneous resources based on the Master-Slave model. Master-Slave model...
Sanaz Mostaghim, Jürgen Branke, Andrew Lewis,...
IPPS
2006
IEEE
14 years 1 months ago
GPU-ABiSort: optimal parallel sorting on stream architectures
In this paper, we present a novel approach for parallel sorting on stream processing architectures. It is based on adaptive bitonic sorting. For sorting n values utilizing p strea...
Alexander Greß, Gabriel Zachmann
CATA
2006
13 years 9 months ago
Understanding the Behavior of Simultaneous Multithreaded and Multiprocessor Architectures
Neither simulation results nor real system results give an explanation to the behavior of advanced computer systems for the full design spectrum. In this paper, we present simple ...
Nagi N. Mekhiel