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» Fast acoustic computations using graphics processors
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AFRIGRAPH
2006
ACM
14 years 1 months ago
Cost prediction for global illumination using a fast rasterised scene preview
The media industry is demanding increasing fidelity for their rendered images. Despite the advent of modern GPUs, the computational requirements of physically based global illumi...
Richard Gillibrand, Peter Longhurst, Kurt Debattis...
TOG
2008
142views more  TOG 2008»
13 years 7 months ago
Fast animation of turbulence using energy transport and procedural synthesis
We present a novel technique for the animation of turbulent fluids by coupling a procedural turbulence model with a numerical fluid solver to introduce subgrid-scale flow detail. ...
Rahul Narain, Jason Sewall, Mark Carlson, Ming C. ...
DCC
2005
IEEE
14 years 1 months ago
Fast Index Assignment for Balanced N-Description Scalar Quantization
In this paper, we address the design of any number of balanced descriptions using multiple description scalar quantization(MDSQ), based on fast index assignment. The proposed sche...
Ivana Radulovic, Pascal Frossard
DCC
2009
IEEE
14 years 2 months ago
Fast Intra Prediction in the Transform Domain
In this paper, we present a fast intra prediction method based on separating the transformed coefficients. The prediction block can be obtained from the transformed and quantized...
Chanyul Kim, Noel E. O'Connor, Yunje Oh
SIGGRAPH
2003
ACM
14 years 1 months ago
Fast texture synthesis on arbitrary meshes
While texture synthesis on surfaces has received much attention in computer graphics, the ideal solution that quickly produces high-quality textures with little user intervention ...
Sebastian Magda, David J. Kriegman