Sciweavers

730 search results - page 8 / 146
» Fast acoustic computations using graphics processors
Sort
View
VISUALIZATION
2003
IEEE
14 years 27 days ago
Fast Volume Segmentation With Simultaneous Visualization Using Programmable Graphics Hardware
Segmentation of structures from measured volume data, such as anatomy in medical imaging, is a challenging data-dependent task. In this paper, we present a segmentation method tha...
Anthony Sherbondy, Michael Houston, Sandy Napel
GECCO
2007
Springer
207views Optimization» more  GECCO 2007»
14 years 1 months ago
A data parallel approach to genetic programming using programmable graphics hardware
In recent years the computing power of graphics cards has increased significantly. Indeed, the growth in the computing power of these graphics cards is now several orders of magn...
Darren M. Chitty
TPDS
1998
118views more  TPDS 1998»
13 years 7 months ago
Optimizing Computing Costs Using Divisible Load Analysis
—A bus oriented network where there is a charge for the amount of divisible load processed on each processor is investigated. A cost optimal processor sequencing result is found ...
Jeeho Sohn, Thomas G. Robertazzi, Serge Luryi
RTCSA
2007
IEEE
14 years 1 months ago
Fast Schedulability Analysis Using Commodity Graphics Hardware
In this paper we explore the possibility of using commodity graphics processing units (GPUs) to speedup standard schedulability analysis algorithms. Our long-term goal is to explo...
Jimin Feng, Samarjit Chakraborty, Bertil Schmidt, ...
SIGGRAPH
1999
ACM
13 years 12 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom