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» Fast and Simple Methods For Computing Control Points
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CGI
2000
IEEE
15 years 6 months ago
Head Detection and Tracking by 2-D and 3-D Ellipsoid Fitting
A novel procedure for segmenting a set of scattered 3D data obtained from a head and shoulders multiview sequence is presented. The procedure consists of two steps. In the first ...
Nikos Grammalidis, Michael G. Strintzis
ICCV
2009
IEEE
14 years 12 months ago
Robust facial feature tracking using selected multi-resolution linear predictors
This paper proposes a learnt data-driven approach for accurate, real-time tracking of facial features using only intensity information. Constraints such as a-priori shape models o...
Eng-Jon Ong, Yuxuan Lan, Barry Theobald, Richard H...
161
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CGI
2006
IEEE
15 years 8 months ago
Sketch Based Mesh Fusion
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
CGI
2004
IEEE
15 years 6 months ago
Surface Models of Tube Trees
This paper describes a new method for generating surfaces of branching tubular structures with given centerlines and radii. As the centerlines are not straight lines, the cross-se...
Petr Felkel, Rainer Wegenkittl, Katja Bühler
NIPS
2008
15 years 3 months ago
Local Gaussian Process Regression for Real Time Online Model Learning
Learning in real-time applications, e.g., online approximation of the inverse dynamics model for model-based robot control, requires fast online regression techniques. Inspired by...
Duy Nguyen-Tuong, Matthias Seeger, Jan Peters