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» Fast and Simple Methods For Computing Control Points
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CGI
2000
IEEE
14 years 2 months ago
Head Detection and Tracking by 2-D and 3-D Ellipsoid Fitting
A novel procedure for segmenting a set of scattered 3D data obtained from a head and shoulders multiview sequence is presented. The procedure consists of two steps. In the first ...
Nikos Grammalidis, Michael G. Strintzis
ICCV
2009
IEEE
13 years 8 months ago
Robust facial feature tracking using selected multi-resolution linear predictors
This paper proposes a learnt data-driven approach for accurate, real-time tracking of facial features using only intensity information. Constraints such as a-priori shape models o...
Eng-Jon Ong, Yuxuan Lan, Barry Theobald, Richard H...
CGI
2006
IEEE
14 years 4 months ago
Sketch Based Mesh Fusion
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
CGI
2004
IEEE
14 years 1 months ago
Surface Models of Tube Trees
This paper describes a new method for generating surfaces of branching tubular structures with given centerlines and radii. As the centerlines are not straight lines, the cross-se...
Petr Felkel, Rainer Wegenkittl, Katja Bühler
NIPS
2008
13 years 11 months ago
Local Gaussian Process Regression for Real Time Online Model Learning
Learning in real-time applications, e.g., online approximation of the inverse dynamics model for model-based robot control, requires fast online regression techniques. Inspired by...
Duy Nguyen-Tuong, Matthias Seeger, Jan Peters