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CGI
2004
IEEE

Surface Models of Tube Trees

14 years 3 months ago
Surface Models of Tube Trees
This paper describes a new method for generating surfaces of branching tubular structures with given centerlines and radii. As the centerlines are not straight lines, the cross-sections are not parallel and well-known algorithms for surface tiling from parallel cross-sections cannot be used. Non-parallel cross-sections can be tiled by means of the maximal-disc interpolation method; special methods for branching-structures modeling by means of convolution surfaces produce excellent results, but these methods are more complex than our approach. The proposed method tiles non-parallel circular cross-sections and constructs a topologically-correct surface mesh. The method is not artifact-free, but it is fast and simple. The surface mesh serves as a data representation of a vessel tree suitable for real-time Virtual Reality operation planning and operation support within a medical application. Proposed method extracts a "classical" polygonal representation, which can be used in co...
Petr Felkel, Rainer Wegenkittl, Katja Bühler
Added 20 Aug 2010
Updated 20 Aug 2010
Type Conference
Year 2004
Where CGI
Authors Petr Felkel, Rainer Wegenkittl, Katja Bühler
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