Abstract. We consider the problem of computing additively approximate Nash equilibria in non-cooperative two-player games. We provide a new polynomial time algorithm that achieves ...
We present a framework for learning object representations for fast recognition of a large number of different objects. Rather than learning and storing feature representations s...
Bluetooth technology offers the potential for low-cost, broadband wireless access for a range of mobile and portable devices. It can thus provide for ubiquitous computing across a...
This paper presents an efficient implementation of a robust adaptive beamforming algorithm based on convex optimization for applications in the processing-constrained environment...
Eric A. Durant, Ivo Merks, Bill Woods, Jinjun Xiao...
The Support Vector Machine (SVM) methodology is an effective, supervised, machine learning method that gives stateof-the-art performance for brain state classification from funct...
Yongxin Taylor Xi, Hao Xu, Ray Lee, Peter J. Ramad...