Sciweavers

1539 search results - page 189 / 308
» Fast and Simple Methods For Computing Control Points
Sort
View
TIP
1998
159views more  TIP 1998»
15 years 1 months ago
An optimal quadtree-based motion estimation and motion-compensated interpolation scheme for video compression
Abstract—In this paper, we propose an optimal quadtree (QT)based motion estimator for video compression. It is optimal in the sense that for a given bit budget for encoding the d...
Guido M. Schuster, Aggelos K. Katsaggelos
114
Voted
SGP
2003
15 years 3 months ago
Provably Good Surface Sampling and Approximation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Steve Oudot, Jean-Daniel Boissonnat
128
Voted
DATE
2010
IEEE
171views Hardware» more  DATE 2010»
15 years 7 months ago
Statistical static timing analysis using Markov chain Monte Carlo
—We present a new technique for statistical static timing analysis (SSTA) based on Markov chain Monte Carlo (MCMC), that allows fast and accurate estimation of the right-hand tai...
Yashodhan Kanoria, Subhasish Mitra, Andrea Montana...
134
Voted
CVPR
2011
IEEE
14 years 6 months ago
A Brute-Force Algorithm for Reconstructing a Scene from Two Projections
Is the real problem in finding the relative orientation of two viewpoints the correspondence problem? We argue that this is only one difficulty. Even with known correspondences,...
Olof Enqvist, Fangyuan Jiang, Fredrik Kahl
205
Voted

Publication
194views
17 years 18 days ago
A Survey of Application Layer Techniques for Adaptive Streaming of Multimedia
The current Internet only supports best-effort traffic. New high-speed technologies such as ATM (asynchronous transfer mode), gigabit Ethernet, fast Ethernet, and frame relay, have...
Bobby Vandalore, Wu-chi Feng, Raj Jain, Sonia Fahm...