The problem of Simultaneous Localization And Mapping (SLAM) originally arose from the robotics community and is closely related to the problems of camera motion estimation and stru...
In this paper, we propose an embedding method to seek an optimal low-dimensional manifold describing the intrinsical pose variations and to provide an identity-independent head pos...
This paper presents a novel approach for estimating the shortest
Euclidean distance from a given point to the corresponding
implicit quadric fitting surface. It first estimates t...
We propose a new approach for detecting low textured
planar objects and estimating their 3D pose. Standard
matching and pose estimation techniques often depend on
texture and fe...
Stefan Holzer, Stefan Hinterstoisser, Slobodan Ili...
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...