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TIP
2010
119views more  TIP 2010»
13 years 2 months ago
Fast Cartoon + Texture Image Filters
Abstract--Can images be decomposed into the sum of a geometric part and a textural part? In a theoretical breakthrough, [Y. Meyer, Oscillating Patterns in Image Processing and Nonl...
Antoni Buades, Triet M. Le, Jean-Michel Morel, Lum...
OOPSLA
2010
Springer
13 years 5 months ago
Composable specifications for structured shared-memory communication
In this paper we propose a communication-centric approach to specifying and checking how multithreaded programs use shared memory to perform inter-thread communication. Our approa...
Benjamin P. Wood, Adrian Sampson, Luis Ceze, Dan G...
ASAP
2006
IEEE
97views Hardware» more  ASAP 2006»
14 years 1 months ago
Dynamic-SIMD for lens distortion compensation
An increasing computational demand is placed on the image processing capacity of current and future smart cameras. SIMD processor architectures provide an efficient solution becau...
Bart Mesman, Hamed Fatemi, Henk Corporaal, Twan Ba...
IPPS
1999
IEEE
13 years 11 months ago
Lazy Logging and Prefetch-Based Crash Recovery in Software Distributed Shared Memory Systems
In this paper, we propose a new, efficient logging protocol, called lazy logging, and a fast crash recovery protocol, called the prefetch-based crash recovery (PCR), for software ...
Angkul Kongmunvattana, Nian-Feng Tzeng
IPPS
2007
IEEE
14 years 1 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad