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VISUALIZATION
1998
IEEE
13 years 11 months ago
Eliminating popping artifacts in sheet buffer-based splatting
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Klaus Mueller, Roger Crawfis
ICCV
2003
IEEE
14 years 25 days ago
Eye Gaze Estimation from a Single Image of One Eye
In this paper, we present a novel approach, called the “one-circle” algorithm, for measuring the eye gaze using a monocular image that zooms in on only one eye of a person. Ob...
Jian-Gang Wang, Eric Sung, Ronda Venkateswarlu
SMI
2003
IEEE
140views Image Analysis» more  SMI 2003»
14 years 24 days ago
Capturing the Shape of a Dynamic World - Fast!
Acquiring on-line the evolving shape of a dynamic scene from a handful of video streams may be considered one of the most challenging, but at the same time also most auspicious ta...
Marcus A. Magnor, Hans-Peter Seidel
SMA
2003
ACM
170views Solid Modeling» more  SMA 2003»
14 years 24 days ago
Contour generators of evolving implicit surfaces
The contour generator is an important visibility feature of a smooth object seen under parallel projection. It is the curve on the surface which seperates front-facing regions fro...
Simon Plantinga, Gert Vegter
JSS
2008
68views more  JSS 2008»
13 years 7 months ago
An efficient iconic indexing strategy for image rotation and reflection in image databases
Spatial relationships are important issues for similarity-based retrieval in many image database applications. With the popularity of digital cameras and the related image process...
Wei-Horng Yeh, Ye-In Chang