In this paper, a projection model is presented for cameras moving at constant velocity (which we refer to as Galilean cameras). To that end, we introduce the concept of spacetime ...
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
Iterative algorithms aimed at solving some problems are discussed. For certain problems, such as finding a common point in the intersection of a finite number of convex sets, there...
A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
A method is presented for generating a bird’s-eye view of a road traffic scene via the integration of multiple images from in-vehicle cameras; the resulting bird’s-eye view su...