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SIGGRAPH
1995
ACM
14 years 3 days ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
JUCS
2010
265views more  JUCS 2010»
13 years 7 months ago
3D Head Pose and Facial Expression Tracking using a Single Camera
: Algorithms for 3D head pose and facial expression tracking using a single camera (monocular image sequences) is presented in this paper. The proposed method is based on a combina...
Lucas D. Terissi, Juan Carlos Gomez
FGR
2004
IEEE
216views Biometrics» more  FGR 2004»
14 years 8 days ago
Multimodal Coordination of Facial Action, Head Rotation, and Eye Motion during Spontaneous Smiles
Both the configuration of facial features and the timing of facial actions are important to emotion and communication. Previous literature has focused on the former. We developed ...
Jeffrey F. Cohn, Lawrence Ian Reed, Tsuyoshi Moriy...
VR
1999
IEEE
189views Virtual Reality» more  VR 1999»
14 years 25 days ago
Cloning and Aging in a VR Family
Face cloning and animation considering wrinkle formation and aging are an aspiring goal and a challenging task. This paper describes a cloning method and an aging simulation in a ...
Won-Sook Lee, Yin Wu, Nadia Magnenat-Thalmann
ICIP
2009
IEEE
14 years 9 months ago
Learning Large Margin Likelihoods For Realtime Head Pose Tracking
We consider the problem of head tracking and pose estimation in realtime from low resolution images. Tracking and pose recognition are treated as two coupled problems in a probabi...