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» Fast parallel GPU-sorting using a hybrid algorithm
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127
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CISS
2008
IEEE
15 years 8 months ago
Distributed processing in frames for sparse approximation
—Beyond signal processing applications, frames are also powerful tools for modeling the sensing and information processing of many biological and man-made systems that exhibit in...
Christopher J. Rozell
126
Voted
IS4TH
2003
Springer
15 years 7 months ago
Integrating Geometric and Biomechanical Models of a Liver Tumour for Cryosurgery Simulation
Abstract. In this paper, we present a 3D reconstruction approach of a liver tumour model from a sequence of 2D MR parallel cross-sections, and the integration of this reconstructed...
Alexandra Branzan Albu, Jean-Marc Schwartz, Denis ...
117
Voted
IEEEPACT
2007
IEEE
15 years 8 months ago
A Flexible Heterogeneous Multi-Core Architecture
Multi-core processors naturally exploit thread-level parallelism (TLP). However, extracting instruction-level parallelism (ILP) from individual applications or threads is still a ...
Miquel Pericàs, Adrián Cristal, Fran...
126
Voted
SAC
2004
ACM
15 years 7 months ago
Forest trees for on-line data
This paper presents an hybrid adaptive system for induction of forest of trees from data streams. The Ultra Fast Forest Tree system (UFFT) is an incremental algorithm, with consta...
João Gama, Pedro Medas, Ricardo Rocha
127
Voted
ICASSP
2009
IEEE
15 years 6 months ago
Generating high performance pruned FFT implementations
We derive a recursive general-radix pruned Cooley-Tukey fast Fourier transform (FFT) algorithm in Kronecker product notation. The algorithm is compatible with vectorization and pa...
Franz Franchetti, Markus Püschel