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SMI
2003
IEEE
140views Image Analysis» more  SMI 2003»
14 years 3 months ago
Capturing the Shape of a Dynamic World - Fast!
Acquiring on-line the evolving shape of a dynamic scene from a handful of video streams may be considered one of the most challenging, but at the same time also most auspicious ta...
Marcus A. Magnor, Hans-Peter Seidel
VISUALIZATION
1993
IEEE
14 years 1 months ago
Rapid Exploration of Curvilinear Grids Using Direct Volume Rendering
Fast techniques for direct volume rendering over curvilinear grids of hexahedral cells are developed. This type of 3D grid is common in computational uid dynamics and nite element...
Allen Van Gelder, Jane Wilhelms
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 4 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
IPPS
1996
IEEE
14 years 2 months ago
A Hierarchical Parallel Processing System for the Multipass-Rendering Method
The multipass-rendering method integrating radiosity with ray-tracing gives one of the best solutions for synthesizing photo-realistic images. However, the method is also computat...
Hiroaki Kobayashi, Hitoshi Yamauchi, Yuichiro Toh,...
CGF
2008
124views more  CGF 2008»
13 years 10 months ago
Fast Soft Self-Shadowing on Dynamic Height Fields
We present a new, real-time method for rendering soft shadows from large light sources or lighting environments on dynamic height fields. The method first computes a horizon map f...
John Snyder, Derek Nowrouzezahrai