Sciweavers

116 search results - page 11 / 24
» Fast scene voxelization and applications
Sort
View
VVS
2000
IEEE
128views Visualization» more  VVS 2000»
13 years 11 months ago
The ULTRAVIS system
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Günter Knittel
IJCAI
2007
13 years 8 months ago
Fast Image Alignment Using Anytime Algorithms
Image alignment refers to finding the best transformation from a fixed reference image to a new image of a scene. This process is often guided by similarity measures between ima...
Rupert Brooks, Tal Arbel, Doina Precup
CGF
2002
127views more  CGF 2002»
13 years 7 months ago
Projective Texture Mapping with Full Panorama
Projective texture mapping is used to project a texture map onto scene geometry. It has been used in many applications, since it eliminates the assignment of fixed texture coordin...
Dongho Kim, James K. Hahn
TOG
2008
106views more  TOG 2008»
13 years 7 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...
WSCG
2003
170views more  WSCG 2003»
13 years 8 months ago
Hardware Accelerated Point Rendering of Isosurfaces
Interactive volume sculpting and volume editing often employ surface based visualization techniques, and interactive applications require fast generation and rendering of surface ...
J. Andreas Bærentzen, Niels Jørgen Ch...