Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
A fault-scalable service can be configured to tolerate increasing numbers of faults without significant decreases in performance. The Query/Update (Q/U) protocol is a new tool t...
Michael Abd-El-Malek, Gregory R. Ganger, Garth R. ...
The popularity of distributed file systems continues to grow in last years. The reasons they are preferred over traditional centralized systems include fault tolerance, availabili...
In this paper, we present a structure for monitoring a large set of computational clusters. We illustrate methods for scaling a monitor network comprised of many clusters while ke...
Federico D. Sacerdoti, Mason J. Katz, Matthew L. M...
This paper describes the Multicast Shared Tree Protocol MSTP that has been designed to support the delivery of multicast packets in a mobile ad hoc network. MSTP uses a shared tre...