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GAMESEC
2010
136views Game Theory» more  GAMESEC 2010»
15 years 2 months ago
Effective Multimodel Anomaly Detection Using Cooperative Negotiation
Abstract. Many computer protection tools incorporate learning techniques that build mathematical models to capture the characteristics of system's activity and then check whet...
Alberto Volpatto, Federico Maggi, Stefano Zanero
136
Voted
IEAAIE
2010
Springer
15 years 2 months ago
Using Remote Data Mining on LIDAR and Imagery Fusion Data to Develop Land Cover Maps
Remote sensing based on imagery has traditionally been the main tool used to extract land uses and land cover (LULC) maps. However, more powerful tools are needed in order to fulfi...
Jorge García-Gutiérrez, Francisco Ma...
INFOCOM
2010
IEEE
15 years 2 months ago
Optimal Solutions for Single Fault Localization in Two Dimensional Lattice Networks
Abstract--Achieving fast, precise, and scalable fault localization has long been a highly desired feature in all-optical mesh networks. Monitoring tree (m-tree) is an interesting m...
János Tapolcai, Lajos Rónyai, Pin-Ha...
145
Voted
ITS
2010
Springer
139views Multimedia» more  ITS 2010»
15 years 2 months ago
A Coordinate Geometry Learning Environment with Game-Like Properties
Mily's World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical repre...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan
132
Voted
PPDP
2010
Springer
15 years 2 months ago
Tabling for transaction logic
Transaction Logic is a logic for representing declarative and procedural knowledge in logic programming, databases, and AI. It has been successful in areas as diverse as workflows...
Paul Fodor, Michael Kifer