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» Feature Generation Using General Constructor Functions
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INFOVIS
1997
IEEE
14 years 15 days ago
Domesticating Bead: adapting an information visualization system to a financial institution
The Bead visualization system employs a fast algorithm for laying out high-dimensional data in a low-dimensional space, and a number of features added to 3D visualizations to impr...
Dominique Brodbeck, Matthew Chalmers, Aran Lunzer,...
WSCG
2004
185views more  WSCG 2004»
13 years 9 months ago
Automatic Fitting and Control of Complex Freeform Shapes in 3-D
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Yu Song, Joris S. M. Vergeest, Chensheng Wang
IJON
2010
148views more  IJON 2010»
13 years 6 months ago
Modeling radiation-induced lung injury risk with an ensemble of support vector machines
Radiation-induced lung injury, radiation pneumonitis (RP), is a potentially fatal side-effect of thoracic radiation therapy. In this work, using an ensemble of support vector mac...
Todd W. Schiller, Yixin Chen, Issam El-Naqa, Josep...
TOG
2002
129views more  TOG 2002»
13 years 8 months ago
Homomorphic factorization of BRDF-based lighting computation
Several techniques have been developed to approximate Bidirectional Reflectance Distribution Functions (BRDF) with acceptable quality and performance for realtime applications. Th...
Lutz Latta, Andreas Kolb
TCIAIG
2010
13 years 3 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang