This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
Selective sampling is a form of active learning which can reduce the cost of training by only drawing informative data points into the training set. This selected training set is ...
Zhenyu Lu, Anand I. Rughani, Bruce I. Tranmer, Jos...
Learning the user’s semantics for CBIR involves two different sources of information: the similarity relations entailed by the content-based features, and the relevance relatio...
This paper proposes a novel method for detection and segmentation of foreground objects from a video which contains both stationary and moving background objects and undergoes bot...
In this work we investigate eye movement analysis as a new modality for recognising human activity. We devise 90 different features based on the main eye movement characteristics:...
Andreas Bulling, Jamie A. Ward, Hans Gellersen, Ge...