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UMUAI
2010
136views more  UMUAI 2010»
13 years 5 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
ISCIS
2004
Springer
14 years 26 days ago
Multicast Routing for Ad Hoc Networks with a Multiclass Scheme for Quality of Service
As multimedia- and group-oriented computing becomes increasingly popular for the users of wireless mobile networks, the importance of features like quality of service (QoS) and mul...
Kaan Bür, Cem Ersoy
FAST
2010
13 years 9 months ago
Provenance for the Cloud
The cloud is poised to become the next computing environment for both data storage and computation due to its pay-as-you-go and provision-as-you-go models. Cloud storage is alread...
Kiran-Kumar Muniswamy-Reddy, Peter Macko, Margo I....
SIGMOD
2004
ACM
157views Database» more  SIGMOD 2004»
14 years 7 months ago
Adaptive Ordering of Pipelined Stream Filters
We consider the problem of pipelined filters, where a continuous stream of tuples is processed by a set of commutative filters. Pipelined filters are common in stream applications...
Shivnath Babu, Rajeev Motwani, Kamesh Munagala, It...
PAMI
2011
13 years 2 months ago
Eye Movement Analysis for Activity Recognition Using Electrooculography
—In this work, we investigate eye movement analysis as a new sensing modality for activity recognition. Eye movement data were recorded using an electrooculography (EOG) system. ...
Andreas Bulling, Jamie A. Ward, Hans Gellersen, Ge...