Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
This article deals with a new segmentation approach applied to unconstrained handwritten digits. The novelty of the proposed algorithm is based on the combination of two types of ...
Luiz E. Soares de Oliveira, Edouard Lethelier, Fl&...
We describe the Arabic broadcast transcription system elded by IBM in the GALE Phase 4 machine translation evaluation. Key advances over our Phase 3.5 system include improvements ...
Brian Kingsbury, Hagen Soltau, George Saon, Stephe...
Features generated by Non-Negative Matrix Factorization (NMF) have successfully been introduced into robust speech processing, including noise-robust speech recognition and detect...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...