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PERVASIVE
2011
Springer
12 years 10 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
ICCV
2011
IEEE
12 years 7 months ago
A robust pipeline for rapid feature-based pre-alignment of dense range scans
Aiming at reaching an interactive and simplified usage of high-resolution 3D acquisition systems, this paper presents a fast and automated technique for pre-alignment of dense ra...
Francesco Bonarrigo, Alberto Signoroni, Riccardo L...
DAGM
2003
Springer
14 years 29 days ago
Real-Time Recognition of 3D-Pointing Gestures for Human-Machine-Interaction
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Kai Nickel, Rainer Stiefelhagen
BMCBI
2007
167views more  BMCBI 2007»
13 years 7 months ago
MindSeer: a portable and extensible tool for visualization of structural and functional neuroimaging data
Background: Three-dimensional (3-D) visualization of multimodality neuroimaging data provides a powerful technique for viewing the relationship between structure and function. A n...
Eider B. Moore, Andrew V. Poliakov, Peter Lincoln,...
SI3D
1995
ACM
13 years 11 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser