This paper presents a new class of interactive image editing operations designed to maintain consistency between multiple images of a physical 3D scene. The distinguishing feature...
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow sev...
— Animating hand-object interactions is a frequent task in applications such as the production of 3d movies. Unfortunately this task is difficult due to the hand’s many degree...
Unknown environments pose a particular challenge for augmented reality applications because the 3D models required for tracking, rendering and interaction are not available ahead ...