Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
Abstract. The unpredictable run-time configurations of dynamic, datadriven application systems require flexible simulation components that can adapt to changes in the number of i...
We consider the downlink of a wireless system with an M-antenna base station and K single-antenna users. A limited feedback-based scheduling and precoding scenario is considered th...
— This paper presents a solution to the problem of steering a group of real omnidirectional mobile robots along a given path, while maintaining a desired formation pattern. This ...
In this paper, we present a BPM (Bézier Patch Mapping) algorithm which generates a strictly non-self-overlapping structured quadrilateral grid in a given four-sided planar region...