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ICMCS
2006
IEEE
141views Multimedia» more  ICMCS 2006»
14 years 2 months ago
Consistent Goal-Directed User Model for Realisitc Man-Machine Task-Oriented Spoken Dialogue Simulation
Because of the great variability of factors to take into account, designing a spoken dialogue system is still a tailoring task. Rapid design and reusability of previous work is ma...
Olivier Pietquin
IUI
2005
ACM
14 years 1 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
GECCO
2005
Springer
162views Optimization» more  GECCO 2005»
14 years 1 months ago
An autonomous explore/exploit strategy
In reinforcement learning problems it has been considered that neither exploitation nor exploration can be pursued exclusively without failing at the task. The optimal balance bet...
Alex McMahon, Dan Scott, William N. L. Browne
ICANN
2005
Springer
14 years 1 months ago
Evolving Modular Fast-Weight Networks for Control
Abstract. In practice, almost all control systems in use today implement some form of linear control. However, there are many tasks for which conventional control engineering metho...
Faustino J. Gomez, Jürgen Schmidhuber
ATAL
2004
Springer
14 years 1 months ago
Unifying Temporal and Structural Credit Assignment Problems
Single-agent reinforcement learners in time-extended domains and multi-agent systems share a common dilemma known as the credit assignment problem. Multi-agent systems have the st...
Adrian K. Agogino, Kagan Tumer