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AIIDE
2009
13 years 10 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
CISSE
2008
Springer
13 years 10 months ago
Secondary Emotions Deduction from Context
— Human centred services are increasingly common in the market of mobile devices. However, affective aware services are still scarce. In turn, the recognition of secondary emotio...
Kuderna-Iulian Benta, Marcel Cremene, Nicoleta Ram...
CIBCB
2009
IEEE
13 years 10 months ago
Application of machine learning approaches on quantitative structure activity relationships
Machine Learning techniques are successfully applied to establish quantitative relations between chemical structure and biological activity (QSAR), i.e. classify compounds as activ...
Mariusz Butkiewicz, Ralf Mueller, Danilo Selic, Er...
GECCO
2008
Springer
161views Optimization» more  GECCO 2008»
13 years 10 months ago
Neuro-evolution for a gathering and collective construction task
In this paper we apply three Neuro-Evolution (NE) methods as controller design approaches in a collective behavior task. These NE methods are Enforced Sub-Populations, MultiAgent ...
D. W. F. van Krevelen, Geoff S. Nitschke
GECCO
2008
Springer
363views Optimization» more  GECCO 2008»
13 years 10 months ago
Towards high speed multiobjective evolutionary optimizers
One of the major difficulties when applying Multiobjective Evolutionary Algorithms (MOEA) to real world problems is the large number of objective function evaluations. Approximate...
A. K. M. Khaled Ahsan Talukder