Using multilayer perceptrons (MLPs) to approximate the state-action value function in reinforcement learning (RL) algorithms could become a nightmare due to the constant possibilit...
To appear in: G. Tesauro, D. S. Touretzky and T. K. Leen, eds., Advances in Neural Information Processing Systems 7, MIT Press, Cambridge MA, 1995. A straightforward approach to t...
We consider reinforcement learning as solving a Markov decision process with unknown transition distribution. Based on interaction with the environment, an estimate of the transit...
A long-standing challenge in interactive entertainment is the creation of story-based games with dynamically responsive story-lines. Such games are populated by multiple objects a...
Mark J. Nelson, David L. Roberts, Charles Lee Isbe...
Reinforcement learning (RL) problems constitute an important class of learning and control problems faced by artificial intelligence systems. In these problems, one is faced with ...