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» Filtering Video Volumes Using the Graphics Hardware
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TEI
2010
ACM
345views Hardware» more  TEI 2010»
14 years 3 months ago
g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interface
In this paper we present g-stalt, a gestural interface for interacting with video. g-stalt is built upon the g-speak spatial operating environment (SOE) from Oblong Industries. Th...
Jamie Zigelbaum, Alan Browning, Daniel Leithinger,...
VIS
2004
IEEE
109views Visualization» more  VIS 2004»
14 years 10 months ago
Visualizing Gyrokinetic Simulations
The continuing advancement of plasma science is central to realizing fusion as an inexpensive and safe energy source. Gryokinetic simulations of plasmas are fundamental to the und...
David Crawford, Kwan-Liu Ma, Min-Yu Huang, Scott K...
SIGMETRICS
2008
ACM
116views Hardware» more  SIGMETRICS 2008»
13 years 8 months ago
Optimal sampling in state space models with applications to network monitoring
Advances in networking technology have enabled network engineers to use sampled data from routers to estimate network flow volumes and track them over time. However, low sampling ...
Harsh Singhal, George Michailidis
PVG
2003
IEEE
165views Visualization» more  PVG 2003»
14 years 2 months ago
A PC Cluster System for Simultaneous Interactive Volumetric Modeling and Visualization
A number of problems are well suited for volumetric representation for both simulation and storage, however, the large amount of data that needs to be processed and rendered with ...
Shigeru Muraki, Eric B. Lum, Kwan-Liu Ma, Masato O...
SIGGRAPH
2010
ACM
14 years 15 days ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim