Many computational problems in game theory, such as finding Nash equilibria, are algorithmically hard to solve. This limitation forces analysts to limit attention to restricted su...
Abstract-- This paper provides a comprehensive and quantitative review of spatial transformations models for nonrigid image registration. It explains the theoretical foundation of ...
We propose a naive version of action semantics that begins with a selection of “transient” and “persistent” facets, each characterized as a partial monoid. Yielders are de...
Abstract. This paper presents a unified approach to crowd segmentation. A global solution is generated using an Expectation Maximization framework. Initially, a head and shoulder d...
Gianfranco Doretto, Jens Rittscher, Nils Krahnstoe...
Local descriptors are increasingly used for the task of object recognition because of their perceived robustness with respect to occlusions and to global geometrical deformations....