Long-duration tracking of general targets is quite challenging for computer vision, because in practice target may undergo large uncertainties in its visual appearance and the unc...
Most current 3D face recognition algorithms are designed based on the data collected in controlled situations, which leads to the un-guaranteed performance in practical systems. I...
The detection of people is one of the foremost problems for indexing, browsing and retrieval of video. The main difficulty is the large appearance variations caused by action, clot...
Incremental view maintenance has found a growing number of applications recently, including data warehousing, continuous query processing, publish/subscribe systems, etc. Batch pr...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...