An approach to recognizing human hand gestures from a monocular temporal sequence of images is presented. Of particular concern is the representation and recognition of hand movem...
Konstantinos G. Derpanis, Richard P. Wildes, John ...
Human movements include limb gestures and postural attitude. Although many computer animation researchers have studied these classes of movements, procedurally generated movements...
Diane M. Chi, Monica Costa, Liwei Zhao, Norman I. ...
We describe a tracker that can track moving people in long sequences without manual initialization. Moving people are modeled with the assumption that, while configuration can var...
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
The aim of our research is to create a system whereby human members of a team can collaborate in a natural way with robots. In this paper we describe a Wizard of Oz (WOZ) study co...
Scott Green, Scott Richardson, Randy Stiles, Mark ...