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» Finding Optimal Strategies for Imperfect Information Games
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GLOBECOM
2009
IEEE
13 years 5 months ago
Dogfight in Spectrum: Jamming and Anti-Jamming in Multichannel Cognitive Radio Systems
Primary user emulation attack in multichannel cognitive radio systems is discussed. An attacker is assumed to be able to send primary-user-like signals during spectrum sensing peri...
Husheng Li, Zhu Han
JOLLI
2010
85views more  JOLLI 2010»
13 years 6 months ago
Information Tracking in Games on Graphs
Abstract. When seeking to coordinate in a game with imperfect information, it is often relevant for a player to know what other players know. Keeping track of the information acqui...
Dietmar Berwanger, Lukasz Kaiser
ICALP
2009
Springer
14 years 2 months ago
Qualitative Concurrent Stochastic Games with Imperfect Information
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Vincent Gripon, Olivier Serre
GECCO
2007
Springer
201views Optimization» more  GECCO 2007»
14 years 1 months ago
Evolving explicit opponent models in game playing
Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponent’s acti...
Alan J. Lockett, Charles L. Chen, Risto Miikkulain...
CIG
2006
IEEE
14 years 1 months ago
Evolving Adaptive Play for the Game of Spoof Using Genetic Programming
Abstract— Many games require opponent modelling for optimal performance. The implicit learning and adaptive nature of evolutionary computation techniques offer a natural way to d...
Mark Wittkamp, Luigi Barone