The increasing popularity of heterogeneous Webenabled devices and wired/wireless connections motivates the diffusion of content adaptation services that enrich the traditional Web...
Abstract. Automated tools for finding attacks on flawed security protocols often struggle to deal with protocols for group key agreement. Systems designed for fixed 2 or 3 party pr...
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
This paper introduces a choice-based method that for the first time makes it possible to quantitatively measure regret theory, one of the most popular models of decision under unc...
We present a data structure enabling efficient nearest neighbor (NN) retrieval for bregman divergences. The family of bregman divergences includes many popular dissimilarity measu...