Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...
— The Web has become the most popular place for people to acquire information. Unfortunately, it is widely recognized that the Web contains a significant amount of untruthful inf...
Many collaborative and communicative environments use notions of "space" and spatial organisation to facilitate and structure interaction. We argue that a focus on spati...
This paper presents data collected from 5 real-world (federal, state and commercial) groups as they undertook their real-world (Business Process Reengineering (BPR) and Joint Appl...
Abstract. We propose a unified and complete solution for expert finding in organizations, including not only expertise identification, but also expertise selection functionality. T...
Pavel Serdyukov, Ling Feng, Arthur H. van Bunninge...