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JMLR
2010
149views more  JMLR 2010»
13 years 5 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel
CVPR
2007
IEEE
15 years 12 days ago
Approximate Nearest Subspace Search with Applications to Pattern Recognition
Linear and affine subspaces are commonly used to describe appearance of objects under different lighting, viewpoint, articulation, and identity. A natural problem arising from the...
Ronen Basri, Tal Hassner, Lihi Zelnik-Manor
VIS
2009
IEEE
211views Visualization» more  VIS 2009»
14 years 11 months ago
Isosurface Extraction and View-Dependent Filtering from Time-Varying Fields Using Persistent Time-Octree (PTOT)
We develop a new algorithm for isosurface extraction and view-dependent filtering from large time-varying fields, by using a novel Persistent Time-Octree (PTOT) indexing structure....
Cong Wang, Yi-Jen Chiang
RECOMB
2005
Springer
14 years 10 months ago
Improved Pattern-Driven Algorithms for Motif Finding in DNA Sequences
Abstract. In order to guarantee that the optimal motif is found, traditional pattern-driven approaches perform an exhaustive search over all candidate motifs of length l. We develo...
Sing-Hoi Sze, Xiaoyan Zhao
JUCS
2008
172views more  JUCS 2008»
13 years 10 months ago
A Hybrid Transgenetic Algorithm for the Prize Collecting Steiner Tree Problem
: Evolutionary algorithms are effective search tools for tackling difficult optimization problems. In this paper an algorithm based on living processes where cooperation is the mai...
Elizabeth Ferreira Gouvea Goldbarg, Marco Cé...