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CEC
2009
IEEE
16 years 29 days ago
Symmetric networks foster to evolve desirable turn-taking rules in dispersion games
— Using a game-theoretic model combined with the evolutionary model, we investigate the conditions under which the desirable interaction rules will evolve and sustain in various ...
Akira Namatame, Hiroshi Sato

Lab
1848views
16 years 28 days ago
The Computer Vision Genealogy Project
The Computer Vision Genealogy Project (CVGP) aims at collecting people in computer vision by organizing a family tree according to dissertation supervision relationships. Computer ...
MHCI
2009
Springer
16 years 22 days ago
Context-aware communication support system with pictographic cards
We present a context-aware pictographic display system that facilitates the search for communication cards that bear some relation to the location and goal of the user. The system...
Gunhee Kim, Jukyung Park, Manchul Han, Se Hyung Pa...
MHCI
2009
Springer
16 years 22 days ago
Practices in creating videos with mobile phones
Mobile phones with integrated video cameras have become ubiquitous tools that people use both to document everyday surroundings and to express themselves artistically. In this pap...
Arto Puikkonen, Jonna Häkkilä, Rafael Ba...
PERSUASIVE
2009
Springer
16 years 22 days ago
Goal-setting considerations for persuasive technologies that encourage physical activity
Goal-setting has been shown to be an effective strategy for changing behavior; therefore employing goal-setting in persuasive technologies could be an effective way to encourage b...
Sunny Consolvo, Predrag V. Klasnja, David W. McDon...